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SkullBlockEntity

{}SkullBlockEntity:compound extends IBlockEntity

Skull (Mob Head) with ID = 6.

Tid:string= "Skull"
BMouthMoving:byte= 0

Whether dragon mouth powered by redstone.

IMouthTickCount:int= 0

Cycling time in ticks, between full-cycled move down and up.

IRotation:int

Rotation angle in degrees, value between 22.5 and 180 (with in-game step 22.5).

ISkullType:int

0 means skeleton, 1 wither skeleton, 2 zombie, 3 player, 4 creeper and 5 ender dragon.

BisMovable:byteIBlockEntity

Block Entity will be saved without instantiating new one when transporting (via pistons, commands, etc.).