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CampfireBlockEntity

{}CampfireBlockEntity:compound extends IBlockEntity

Campfire (Campfire / Soul Campfire) with ID = 41.

Tid:string= "Campfire"
IItemTime1:int= 0

Ticks counter of smelting item.

{}Item1:compound extends Item

Item that will be smelted on campfire.

+{}Block:compound extends Block
ICount:int

Amount of item in slot.

IDamage:int= "0 // not damaged at all"

Dealed damage, when it comes to item will be broken.

TName:string

Typed identifier, such as "minecraft:stick".

ISlot:int

Indexed slot, required in containers with more than one slots.

BWasPickedUp:byte

Picked up by entity, denies despawn it naturally.

+{}tag:compound extends T

Additional data, such as nametags, enchantments, etc.

IItemTime2:int

{@inheritDoc NBT.Templates.CampfireBlockEntity.ItemTime1}

{}Item2:compound extends Item

{@inheritDoc NBT.Templates.CampfireBlockEntity.Item1}

+{}Block:compound extends Block
ICount:int

Amount of item in slot.

IDamage:int= "0 // not damaged at all"

Dealed damage, when it comes to item will be broken.

TName:string

Typed identifier, such as "minecraft:stick".

ISlot:int

Indexed slot, required in containers with more than one slots.

BWasPickedUp:byte

Picked up by entity, denies despawn it naturally.

+{}tag:compound extends T

Additional data, such as nametags, enchantments, etc.

IItemTime3:int

{@inheritDoc NBT.Templates.CampfireBlockEntity.ItemTime1}

{}Item3:compound extends Item

{@inheritDoc NBT.Templates.CampfireBlockEntity.Item1}

+{}Block:compound extends Block
ICount:int

Amount of item in slot.

IDamage:int= "0 // not damaged at all"

Dealed damage, when it comes to item will be broken.

TName:string

Typed identifier, such as "minecraft:stick".

ISlot:int

Indexed slot, required in containers with more than one slots.

BWasPickedUp:byte

Picked up by entity, denies despawn it naturally.

+{}tag:compound extends T

Additional data, such as nametags, enchantments, etc.

IItemTime4:int

{@inheritDoc NBT.Templates.CampfireBlockEntity.ItemTime1}

{}Item4:compound extends Item

{@inheritDoc NBT.Templates.CampfireBlockEntity.Item1}

+{}Block:compound extends Block
ICount:int

Amount of item in slot.

IDamage:int= "0 // not damaged at all"

Dealed damage, when it comes to item will be broken.

TName:string

Typed identifier, such as "minecraft:stick".

ISlot:int

Indexed slot, required in containers with more than one slots.

BWasPickedUp:byte

Picked up by entity, denies despawn it naturally.

+{}tag:compound extends T

Additional data, such as nametags, enchantments, etc.

BisMovable:byteIBlockEntity

Block Entity will be saved without instantiating new one when transporting (via pistons, commands, etc.).