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MovingBlockEntity

{}MovingBlockEntity:compound extends IBlockEntity

MovingBlock (Moving Block) with ID = 19.

Tid:string= "MovingBlock"
{}movingBlock:compound extends Block

Block to be rendered as moving, let give a try with a "minecraft:cake" (name property).

Tname:string
+[]states:list<BlockState>
Iversion:int

Database tracking identifier (in 1.16 equals 17825808).

{}movingBlockExtra:compound extends Block

Block to be rendered as moving above , let give a try with a "minecraft:flowing_lava" (name property).

Tname:string
+[]states:list<BlockState>
Iversion:int

Database tracking identifier (in 1.16 equals 17825808).

IpistonPosX:int= 0

If block connected with a sticky piston, it will appears here.

IpistonPosY:int= 1

If block connected with a sticky piston, it will appears here.

IpistonPosZ:int= 0

If block connected with a sticky piston, it will appears here.

BisMovable:byteIBlockEntity

Block Entity will be saved without instantiating new one when transporting (via pistons, commands, etc.).