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Item

{}Item:compound
{}Block:compound extends Block
Tname:string
+[]states:list<BlockState>
Iversion:int

Database tracking identifier (in 1.16 equals 17825808).

ICount:int

Amount of item in slot.

IDamage:int= "0 // not damaged at all"

Dealed damage, when it comes to item will be broken.

TName:string

Typed identifier, such as "minecraft:stick".

ISlot:int

Indexed slot, required in containers with more than one slots.

BWasPickedUp:byte

Picked up by entity, denies despawn it naturally.

{}tag:compound extends T

Additional data, such as nametags, enchantments, etc.

Empty