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BeaconBlockEntity

{}BeaconBlockEntity:compound extends IBlockEntity

Beacon with ID = 21.

Tid:string= "Beacon"
Iprimary:int= 0

0 means none, 1 speed, 2 haste, 3 resistance, 4 jump boost and 5 strength.

Isecondary:int= 0

0 means none, 1 regeneration and 2 boost effect.

BisMovable:byteIBlockEntity

Block Entity will be saved without instantiating new one when transporting (via pistons, commands, etc.).