Animating elements
Animation allows you to make game interfaces more lively and dynamic: be it the smooth appearance and disappearance of windows, the movement of individual elements, or changing their properties over time. In this article, we will look at basic approaches to creating animations, working with elements outside the main thread, and some pitfalls.
Extending components
In addition to standard elements and background components, new ones can be created based on a special component. Let's look at the components and events that can be handled using them.