InfiniteDepth
Index
Interfaces
DimensionBounds
height
Height limit that is relative to starting coordinate. For example, if starting coordinate is -64 and world height is 384, then maximum building level will be 320.
optionalonset
Minimum world level at which bedrock will be located. Negative values may cause minor world rendering issues, but they do not affect gameplay. Accepts values between -2048 and 2048.
DimensionHeightRange
Height range coordinates, determines minimum world level and absolute height limit (does depends on minimum).
max
Maximum world coordinate that cannot be less than lower level. Accepts values between -2048 and 2048.
optionalmin
Minimum world coordinate that cannot be greater than upper level. Accepts values between -2048 and 2048.
Type Aliases
ConfigType
Represent config object, which is used to easily configure multiple dimensions heights via InfiniteDepth.fromJson.
Type declaration
[dimension DimensionType]: DimensionConfigType
DimensionConfigType
Represent valid height range object types, which is used as ConfigType iterable.
DimensionHeightRangeArray
Fixed minimum and maximum world coordinate array, which is represent DimensionHeightRange in most simple way.
DimensionType
Represent numeric or named dimension uid.
Height range bounds, determines minimum world level and relative height to it (does not depends on minimum).